Common ui - trouble getting back handler action to register in 4.27

No, I have been using my own system for it.

I just read inputs in OnKeyDown and fire off my own event which removes the topmost widget from the stack.

I imagine that is same thing common UI does but I can’t figure out how to actually make it work. There is quite a few things in CommonUI that I can’t get to work as advertised, but in most cases the basic idea wasn’t difficult to reimplement on my own with blueprints.

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