I fixed it myself.
If someone interested in fixing this issue and possible to build UE4 engine, only need to delete just three lines.
Delete every following lines in SGraphNodeKnot.cpp
CommentBubble->SetCommentBubbleVisibility(/*bVisible =*/ ... );
I fixed it myself.
If someone interested in fixing this issue and possible to build UE4 engine, only need to delete just three lines.
Delete every following lines in SGraphNodeKnot.cpp
CommentBubble->SetCommentBubbleVisibility(/*bVisible =*/ ... );