Combining Multiple Textures Onto a Single Object

@somawheels I got another question for you. When I apply the material to the earth, the seams are still visible. (see the images)

I know this has something to do with the interpolation between the two textures. I’ve been trying to use Ryan Brucks’ “Tiling within subUV” method but am a bit lost on where to put the encoding and decoding steps.

Would that method work here with multiple textures? or are seams just something I’ll need to deal with? Thanks in advance!