Hi, Im sorry to say I dont. I would not recommend the method anyway though, it has mip issues.
Texture arrays might be a better way to combine textures in a material. They dont have the mip issues, and would be simpler to setup.
Hi, Im sorry to say I dont. I would not recommend the method anyway though, it has mip issues.
Texture arrays might be a better way to combine textures in a material. They dont have the mip issues, and would be simpler to setup.