Combat Flight Simulator Prototype in Unreal 5 + JSBSIM

I created a minigun and “dumb bomb” functionality, you can see it in UE subreddit. Now I’m trying to make heli work (adding collective input etc) also missile tracking system (laser, IR, etc)

Dear Sir, I want to ask you a question. I don’t understand How to manually implement “Build JSBSim as Dynamic libraries and stage model files” in the jsbsim/UnrealEngine/README.md.
And I use the ubuntu system. It seems that I cannot install VS to run the JSBSimForUnreal.sln file. Can I use VScode as an alternative?
Thank you very much !

Hello Magnum164,
How i change the shape of BPAirliner given in UEReference app to any other plane, like f16 or to any other 3D obj file of plane.
I want only to change the shape of BPAirliner.

Hey, I am wondering if you remember if you implemented the input of your Flight Stick using Enhanced Input or if you’re using the old, deprecated Input

Hey. Nice work with Sim.
I’m trying to go through DYI tutorial, but stuck in dual input controller.
I want for now just keyboard, and, as I’m new in UE, don’t know how to set a rest things.
Do you have raw DYI project files to take a look inside it?

Amazing! How did you make autopilot?

I can’t get uereference app to work in ue5.4 or ue5.0.3