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Collisions doesn't work at BeginPlay against Instanced Meshes if their Mobility is Static
Development
World Creation
beginplay
,
Instanced-Mesh
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question
,
unreal-engine
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Collision
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bug-report
_Epic_Ori_Cohen
(OriCohen)
July 6, 2015, 7:07pm
6
I’ve submitted a fix for this which should be in 4.9
Thanks for catching this!
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