Hello Qadabra,
Good question, it looks like this is a longstanding issue with the CharacterMovementComponent. I found this thread with a lot of good info (and some potential solutions).
Welcome to the Forums!
Hello Qadabra,
Good question, it looks like this is a longstanding issue with the CharacterMovementComponent. I found this thread with a lot of good info (and some potential solutions).
Welcome to the Forums!