Collision with camera should not "iritate" AI

First let my say I really do appreciate that both of you take the time to help me! Thanks!

@kribbeck Yes, I think so - here is how I set it up:
Screenshot 2022-07-27 231807
Screenshot 2022-07-27 231825

Edit: The collision box moving doesn’t seem to be the problem. As a test I added a tiny visible cube-mesh as a child to the collision box. This cube always stays perfectly in place in the middle of the picture while moving the mouse. So I’m positive that the collision box is also moving with the camera as it is supposed to.

@L.F.A I changed it to Query only but it doesn’t seem to change anything. The other actor is still pushed around, but a little less than before. Also this solution seems to have the same problem as kribbeck’s - If I don’t move my character but only move the mouse no collision is triggered and I still end up with the camera inside the character.