Collision Responses

Sorry –

So I have box collision as
Object Type World Static.
Block All
Ignore SpecialObj

My Sphere collision around the player as
Object Type SpecialObj
Ignore All

My Sphere collision is blocked by the box because its being treated as a Pawn rather than my SpecialObj.

I confirm this by changing Box Collision for Pawn to Overlap. Allowing me to pass through the Box Collision. But this results in the whole player passing instead of just my SpecialObj.