I just spent the last 3 hours hacking away at a new solution, spawning the Paddle outside of the blueprint, reparenting the actor to the paddlegame blueprint after spawning so I can move it relative to the game board, still nothing, even though the paddle blueprint is completely spawned seperately and outside of the paddle game scene graph I get 0 overlap events. This is impossible, I cant understand what the deal is, I have tried so many different configurations, all sorts of different types of overlap rules.
I even changed both the paddle blueprint mesh and the wall top box shape to block all and used set actor location to sweep and its completely and utterly ignored.

