Collision against Spline Mesh

Ahhhh I’m thinking it may be because we’re using the complex collision for the spline. If I remember correctly for SMs if it’s a complex trace and tracing complex collision it may ignore the simple physical material.

Think I cracked it. Looks like if you use complex as simple on the mesh the physical material gets ignored entirely.

UE4Editor_2022-10-28_12-17-54

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