Hmmm, thats disappointing.
But now we know…
Perhaps 1 tracker per capture item spawner will stop the stack up, set to complete on 1 event, and a main counter tracker to track the 12 tracker completion events.
If your allowing respawns, then each of the coin trackers will need a reset from the dropped item event of its capture device, and probably the main counter tracker should also get a decrement from each dropped item event also…
And the player spawned event may also need to assign the 12 trackers… as the trackers that have reset, have completed and I think are marked as completed… or maybe not, maybe a reset does it… can’t quite remember
But its good for joining players to assign them from spawn event anyway, I’ve seen posts about trackers assigned at game, not assigning to joining players…