Some updates from the last few days!
I was adjusting some things like spawn and targeting tasks and refactored some other existing classes.
I also:
- Adjusted the entire scenario to match existing abilities behaviors and added two animations (for telekinesis and default attack abilities)!
- Added my custom ADM FidelityFX Super Resolution plugin: AMD FSR 1.0 for Unreal Engine 5 - (AMD FidelityFX Super Resolution)
- Added Console Variables Editor plugin and combined with AMD FSR - There’s a preset which activates FSR in Quality mode.
- Updated my custom Modular Features Extra Actions plugin: [FREE] ModularFeatures_ExtraActions plugin - Modular GAS, Enhanced Input and more
Some videos (Lumen disabled - My PC doesn’t handle this feature well):
Some screenshots (Lumen disabled - My PC doesn’t handle this feature well):