A new build for 4.20 is now available! It contains these updates, among other small tweaks/optimizations under the hood.
- add support for “stopEventDestroyDelay” on actors spawned from factory
- add “startTime” option for head/loop/tail audio cues
- implemented HasActiveEvents, PlayEvents & StopEvents as BlueprintNativeEvent functions so developers can add custom feedback events for their projects
- add support for stopping looping camera shakes in StopEvents