Yes, AFeedbackEventFactory::HasActiveEvents_Implementation() needs an early out at the top of the function like this:
bool AFeedbackEventFactory::HasActiveEvents_Implementation() const
{
const FActiveFactoryInfo* ValidActiveInfo = GetValidActiveInfoConst();
** if (!ValidActiveInfo->IsValid())
return false;**
...
If you are building from code that’s a quick 2 line change for you. I should be able to get a 4.23 update out, but it’s just gonna take a while w/ most, if not all, of Epic on vacation for the holidays