[Code Plugin] Feedback Event Factory

Yes, AFeedbackEventFactory::HasActiveEvents_Implementation() needs an early out at the top of the function like this:


bool AFeedbackEventFactory::HasActiveEvents_Implementation() const
{
    const FActiveFactoryInfo* ValidActiveInfo = GetValidActiveInfoConst();

**    if (!ValidActiveInfo->IsValid())
        return false;**

    ...



If you are building from code that’s a quick 2 line change for you. I should be able to get a 4.23 update out, but it’s just gonna take a while w/ most, if not all, of Epic on vacation for the holidays :confused: