Hello Ryan,
I have being on an older version of UE for a while and while updating to 4.23, I have a repro crash out of PIE play session or in build with Feedback Factory plugin mentioned. I implemented some simple events on Hit so that I have rumble, some camera shakes. It always crashes whenever a FFevent is triggered (after a few 2 /3 to be clear).
Since you mention some changes in 4.23, I do not remember having to add anything on begin play previously, it could just be that or somethign else?
This is the crash log:
Assertion failed: ValidActiveInfo != nullptr && ValidActiveInfo->IsValid() [File:D:/Build/++Portal+Dev-Marketplace+Full/Sync/LocalBuilds/PluginTemp/HostProject/Plugins/FeedbackEventFactory/Source/FeedbackEventFactory/Private/FeedbackEventFactory.cpp] [Line: 280]
0x00007ffc681ca839 KERNELBASE.dll!UnknownFunction ]
0x00007ffbd6a2a367 UE4Editor-Core.dll!UnknownFunction ]
0x00007ffbba98c709 UE4Editor-FeedbackEventFactory.dll!AFeedbackEventFactory::GetUniqueForceFeedbackName() [d:\build++portal+dev-marketplace+full\sync\localbuilds\plugintemp\hostproject\plugins\feedbackeventfactory\source\feedbackeventfactory\private\feedbackeventfactory.cpp:280]
0x00007ffbba98cfee UE4Editor-FeedbackEventFactory.dll!AFeedbackEventFactory::HasActiveEvents_Implementation() [d:\build++portal+dev-marketplace+full\sync\localbuilds\plugintemp\hostproject\plugins\feedbackeventfactory\source\feedbackeventfactory\private\feedbackeventfactory.cpp:345]
0x00007ffbba986a87 UE4Editor-FeedbackEventFactory.dll!AFeedbackEventFactory::execHasActiveEvents() [d:\build++portal+dev-marketplace+full\sync\localbuilds\plugintemp\hostproject\plugins\feedbackeventfactory\source\feedbackeventfactory\classes\feedbackeventfactory.h:498]
0x00007ffbd5e484b8 UE4Editor-CoreUObject.dll!UnknownFunction ]
0x00007ffbd2a4aa33 UE4Editor-Engine.dll!UnknownFunction ]
0x00007ffbba998069 UE4Editor-FeedbackEventFactory.dll!AFeedbackEventFactory::HasActiveEvents() [d:\build++portal+dev-marketplace+full\sync\localbuilds\plugintemp\hostproject\plugins\feedbackeventfactory\intermediate\build\win64\ue4editor\inc\feedbackeventfactory\feedbackeventfactory.gen.cpp:1451]
0x00007ffbba98f355 UE4Editor-FeedbackEventFactory.dll!AFeedbackEventFactory::PlayEvents_Implementation() [d:\build++portal+dev-marketplace+full\sync\localbuilds\plugintemp\hostproject\plugins\feedbackeventfactory\source\feedbackeventfactory\private\feedbackeventfactory.cpp:603]
0x00007ffbd5e484b8 UE4Editor-CoreUObject.dll!UnknownFunction ]
0x00007ffbd2a4aa33 UE4Editor-Engine.dll!UnknownFunction ]
0x00007ffbba994009 UE4Editor-FeedbackEventFactory.dll!AFeedbackEventFactory::SpawnFeedbackEventFactoryAttachedToComponent() [d:\build++portal+dev-marketplace+full\sync\localbuilds\plugintemp\hostproject\plugins\feedbackeventfactory\source\feedbackeventfactory\private\feedbackeventfactory.cpp:1148]
0x00007ffbba993b6f UE4Editor-FeedbackEventFactory.dll!AFeedbackEventFactory::SpawnFeedbackEventFactoryAttachedToActor() [d:\build++portal+dev-marketplace+full\sync\localbuilds\plugintemp\hostproject\plugins\feedbackeventfactory\source\feedbackeventfactory\private\feedbackeventfactory.cpp:1091]
0x00007ffbba98702a UE4Editor-FeedbackEventFactory.dll!AFeedbackEventFactory::execSpawnFeedbackEventFactoryAttachedToActor() [d:\build++portal+dev-marketplace+full\sync\localbuilds\plugintemp\hostproject\plugins\feedbackeventfactory\source\feedbackeventfactory\classes\feedbackeventfactory.h:498]