Co-op How to seperate ragdoll physics from main character?

Hey @datZac!

So the thing is you need to have a way to get a reference for the hit character, and have that character RUN “RPC_RagDollOnClient”. Which, you may already have, but this is a very small amount of code. This looks good! IF you call it from the attacking character.

Let us see some more of what you’re working with!