OK we heartily discussed internally and we decided to put some more extra effort and complete the remaining tasks from the road map to the next release, on top of the features in posts above, so:
- extra 1 ms performance gain
- tornado effect with floating debris
- lightning effects, but we are not sure we can have rain, but we will have a demo map with the free Epic rain asset from Soul:City
- 1 extra map to showcase the tornado
The goal is to fully dedicate our time on other assets planned while this one will only receive materials and performance upgrades overtime. We are going to post soon the results and while we are delivering more we still think the next release will happen February.
Cheers!