Cloning the Third person character

In the player character create 1 or more event dispatchers. In my case, I decided to use 2: one for the movement and another for the jump (you can use just one if you want).

](filedata/fetch?id=1795711&d=1596303268)

Now, in the clones or any other character just bind to the dispatchers:

](filedata/fetch?id=1795712&d=1596303299)