So I’m working with a scene that has a cloner with meshes inside and the meshes are distributed on a spline rather than a the default “Grid” option. Is there anyway I can animate the meshes to move along the spline from the cloner settings or the affector settings? I want the meshes to move along the spline so i can keyframe in sequencer but I can’t find any settings in the cloner/effector details panel that can do that, the best I could find is to move the meshes alone the X,Y,Z. but not to move along the spline. Is this doable? I’m using UE 5.6.
Thank you