Clicking Play in PIE will occupy all video memory and crash

This is the data when it was just started.

There are indeed a lot of 4K textures, about 200 in total (since Base Color, Normal, and Roughness are usually used in one material, there are about 60 assets using 4K textures, half of which are NPC skins). I haven’t optimized the texture size of the assets yet, and originally planned to adjust it uniformly during the polishing stage.