Cleanup unused content

[=;125355]
Hi,

Wouldnt it be relatively simple to have a button that goes through all assets in the content folder and checks if any actor is associated with it.
I would find it quite handy to have a simple way of clearing out temporary standßin assets of which no instance exists in the level anymore.
The same with materials. A Material that is used nowhere, should go.
If a texture is not used in any of the materials, gone with it.
etc…

Cheers,
Klaus
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This is what the wrangle content commandlet does, it’s not pressing a button though, you must execute it from the commandline.