Today I resubscribed again to UE4 and downloaded the latest version. I also downloaded and put the files from the required files into the Unreal Engine folder and builded the solution. No complains so far. Now I opened VS2013pro and loaded the solution. I started compiling development editor in W64 mode. The compilation finished with the above error again.
Can I also extract the optional files into the UE folder when I use VS2013 or does this mess VS up?