Circled-shaped HP bar with alpha mask

How did you remove the texture and use plain colors?

working yay

now to get a triple ring working in Series

I’m using this and it’s great! Thanks! Request: Is there any way you can have the Mask go from in to out and not radial? i.e. the circle grows and shrinks based off the mask percent?

I have a tutorial on this one.

Should probably look at the code over once again now that I know more too…

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Thanks bro