Chooser Table + Gameplay Tag Column appears to not be working in 5.5 & 5.6

Hello all!

I’m attempting to use Gameplay Tags in Chooser Tables, however I am unable to select a binding for whatever object I’m trying to bind to regardless of that being a Character Animation Blueprint or a regular actor.

Am I missing any setup steps or is this legit not working at the moment?

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Maybe UE5.5 is not perfect yet, like the blueprint I wrote sometimes doesn’t work, but I haven’t modified it yet, just after multiple compiles and restarts, it works :face_with_raised_eyebrow:

I wish that was the case, but unfortunately no. Even tried the thread safe const functions that were recommended in another thread.

Hey man! I recently ran into this and the column is actually looking for an FGameplayTagContainer and not a single FGameplayTag hope this helps

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Yeah. That makes too much sense. They should definitely clarify that.

Thanks for the help!

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