Choose actor to (or not to) trigger overlap events

First of all connect a print string to “Other Actor” pin converted with “Get display name” to discover what is overlapping, for more precision do it even with the component pin. If is overlapping itself (and is possible) just add a branch node connected with a “Other Actor” != Self condition. IF you want the event triggered only by a specific class just put a cast node as first node after the event.

Quick example: