Child Blueprint Variables not Updating from Parent

Ok so a bit of testing and what I did was set them manually in the editor of the child blueprint off of “Begin Play” which made it work as I described in the OP then I ran the editor:

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after stopping the editor I deleted the nodes off of “begin play” and tried to edit the class default values again and it seems to have worked:

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I’m not sure why this seems to be fixing the issue…? Almost as if I’m unsticking the variable. :confused:

In any case thank you for walking through this with me.

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