Any news on this issue, I’m running the very latest version of the engine and at random times, some of my child actors reset their settings. For example. I have a door blueprint, I made a child blueprint of that called metal door. In here I tweak the meshes, sounds and effects. In the level, I change various properties of the placed actors like if the door is locked or opened and such. Theses settings keep resetting themselves and It’s a huge setback for my project. Constantly having to go through many many maps setting up the door actors again. Does anybody have a clue on how to fix this? And why it only happens to some of my actors while others work just fine?
Thanks