Checking In-Game Screenshots for objects

So basically I‘m trying to create a horror game where you need to take photos of anomalies to win. And I‘m just not able to figure out what a good approach may be. How, for instance, would I process the taken photo and find my objects that have changed?

Hey @Arnthem, welcome to the forum community!
Unreal has a built in way to take in-game screenshots! You can specify the default path yourself too, to be able to access the files later!

You could also take a high-resolution screenshot - but this may increase the storage size of the game without some restrictions.
Community Hero Rama has a Victory plugin for help though, if you want something that’s really easy!

I hope this can help!
-Zen :vulcan_salute: