On 4.12 version this error occurs too.
I used next steps to reproduce error:
- Created a new map
TestLevel
- Created a new second map
LoginMap
- Used as editor startup map is
TestLevel
- Used as Game default map is
LoginMap
- Used as Server default map is
TestLevel
- Created new GameInstance named MyGameInstance, and in
StartGameInstance
method usedEngine->Browse(*WorldContext, URL, Error)
, where URL is parsed params fromFCommandLine::Get()
. - Runs with dedicated server and without single process and with editor multiplayer mode: Play As Client (as on screenshot).
After this I logged URL and got next: