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Check if player is facing a object before
Development
Programming & Scripting
Blueprint
question
,
unreal-engine
,
UE4-27
,
Blueprint
Doeglas
(Doeglas)
May 2, 2022, 11:29am
5
I’m encountering a problem.
When player is not looking at the door the widget isn’t casted. (When I turn the bracket values around then the widget does get casted when the player isn’t looking at the door)
(Everything else works perfectly)
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