fecreation
(fecreation)
January 15, 2023, 1:58pm
1
Hello there,
i want to check if differend objects are colliding?
i want to create a runtime building system, and objects should not overlapping.
i can add a temporay box collider to the objects but it need to be fit to the scale of the object, but how?
or a node where i can check if the target object is colliding with anything?
Someone can help me please about it?
Thanks for help
3DAI
(Donatien3DAI)
January 15, 2023, 6:10pm
2
Hello, i’m not a professional but you can start your search here, and with a short reflection it is possible to made something like you want, hope that help
fecreation
(fecreation)
January 17, 2023, 5:55pm
3
Can’t find the right one.
I spawn a actor but the collider must be fit to differend meshes