Seems like a decent idea. Not really a fan of gameplay tags, I use data assets for alot of things. I spawn the widgets per menu based on a collection of data assets, setting the contents of each widget works nicely like this I think
Seems like a decent idea. Not really a fan of gameplay tags, I use data assets for alot of things. I spawn the widgets per menu based on a collection of data assets, setting the contents of each widget works nicely like this I think