Check for widget change

Yeah I’m already utilizing those aspects, I’ve got a main HUD that creates this menu which is also held within the pause menu, but in this scenario I just want a slighlty more dynamic method to what I already proposed. I guess what I’m looking for is some built in function that I can use to determine when a change to the widget switcher has been made, but doesn’t look like ther is? As I’m not changing the visibility I can’t use any is visible nodes. The Generate Options list purely visual it is adding the widgets as children.