Check for player overlap specific actor

  1. Yes, the player bp is checking for a specific actor in the ‘another actor’.

  2. Right now, I have a pressure plate-like object that detects whether the player is standing on top of it.

  3. Yes, both actors can check for overlapping between each other.

  4. Yea, I did a print to check when the player is on the object or when the player exits the object.

  5. This one links to a ‘cast to’ that looks for that specific class, I believe I linked the class back into the equal variable to see if the ‘other actor’ is also the same as the casted actor that I have designated.

  6. This one I tried with the similar check to see if the ‘other actor’ is the same as the casted actor.

Thanks for the reply, hope some of these information would help solidify my solution.