CheatManager doesn't Exist on Package Game HELP!

Yes, GameModeBase has

virtual bool AllowCheats(APlayerController* P);

Override that function in your GameMode class and change the criteria to allow the CheatManager.

I do not agree with Zeblote here, if there is a function that allows you to override and modify when to spawn or allow it, it’s okay to do that, but take into account that the user will have access to a lot of commands very development-related like going to other maps, show debug information, or modify behaviors.

If you want to take care of the player’s experience, probably is not a good idea to grant access to all that.

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