CharacterMovement RotationRate does not change speed of rotation

I had the same problem, i.e., adjusting the Rotation Rate in my AI’s Movement Component had no effect.

My solution:

  • In the Character Blueprint Defaults: Uncheck “Use Controller Rotation Yaw”
  • In the Character’s Movement Component: Check “Orient Rotation to Movement”.

After that, adjusting the movement component’s rotation rate (Yaw) works perfectly!