Right so, the Spider physics, in theory should easily translate into blueprint. In reality? Not so much. I’m still working on trying that route, but for the mean time I still consider the problem open. The line trace method seems to be making more progress, but no matter if you alter the position / rotation of the character, gravity still comes crashing down. It might be possible to put the character in “Flying” mode, IF I found a way to alter what flying mode does.
It’s starting to look like Matinee is the simplest way. I tried following the SonicGDK route, but nothing. I’m still trying the Spider Physics route, but again: Nothing. There must be a way to do this. I’m going to continue to whack my head repeatedly against the table, anyone is more then welcome to join me in doing so.
I’ll try other methods until it works but if anyone has a spark of genius, you know where to find me!