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Character stays in jumping state when landed
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unreal-engine
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Twan_so-kl
(Twan_so-kl)
April 28, 2025, 9:05pm
15
So, everyone the issue was controller pitch yaw was enabled which I believe cause the capsule to not stay up right when landed on certain surfaces, or it takes too long to stand up straight. hope this helps someone out and thank you
@RedGrimnir
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