A big shout out to @dromo for the C++ code (Character Selection - Lyra Starter Game - #16 by dromo).
After editing that code in VS, here is the Blueprint part coping with Replication:
Keep in mind there are two variables type linear color, one is not replicated and the other if repnotify. I need volunteers to test it out in a packaged game. Another big thanks to @AL626 for the help.
Results: