When next I get a moment to boot the engine I’m gonna see if I can manage to get any usable values from this. Do you mean a mashup of the two controller axis values or do you mean a mashup of the controller axis values with the capsules fwd vector? Would I get a vector or rotation from somehow combining the two controller axis that I then compare/diff against capsule fwd vector or rotation?
Sorry, I’m quite new to Unreal. Maybe some of these things would make more sense to me if I’d had the time to try out some things instead of just asking you. I just haven’t had a chance just yet ![]()