Does the mesh component “Mesh” have it’s anim instance set to the ABP_…V2 anim instance type blueprint?
Is it of type skeletal mesh component? (Only those can have anim instances if I remember correctly)
Does the mesh component “Mesh” have it’s anim instance set to the ABP_…V2 anim instance type blueprint?
Is it of type skeletal mesh component? (Only those can have anim instances if I remember correctly)