Hey there, i would try to first try to minimize the amount of code that is running the movement code, so for now try unhooking the paused? branch, camera shake, gate, etc and just call the add movement input and see if that helps.
Hey there, i would try to first try to minimize the amount of code that is running the movement code, so for now try unhooking the paused? branch, camera shake, gate, etc and just call the add movement input and see if that helps.