Character Movement - Braking Friction (Greyed out)

wow… I’m using 4.21 on Windows… and the “use separate braking friction” is definitely there like in the screenshot I posted earlier…

it might also be worth considering

  • consider physics materials
  • consider fluid friction in the physics volume (I think it affects
    flying mode turn skidding / radius
    and it might also work in walking
    mode)
  • consider ground friction in Walking movement mode
  • as you would have already done. double check that you are actually
    using walking mode (I’ve caught
    myself out like this a few times) or
    whatever mode you favor