wow… I’m using 4.21 on Windows… and the “use separate braking friction” is definitely there like in the screenshot I posted earlier…
it might also be worth considering
- consider physics materials
- consider fluid friction in the physics volume (I think it affects
flying mode turn skidding / radius
and it might also work in walking
mode) - consider ground friction in Walking movement mode
- as you would have already done. double check that you are actually
using walking mode (I’ve caught
myself out like this a few times) or
whatever mode you favor