Character keeps switching to falling when on water surface

Hey there @Z3R0K0! Depending on how you want the player’s interaction with water to go, swapping to the Falling state is somewhat expected. I would personally try to make a “Cooldown” between certain state transfers, so for maybe half a second after leaving the water the state doesn’t change, the state can attempt a change. This should be instantly overridden if the character touches the ground.