Character does not rotate (Behavior Tree rotate)

Hello thanks for reaching out, Here’s an image of the Behavior Tree of what originally occurs when running the game:

I have also tried unlinking the sector that you mentioned and ran the game. However, it still did not properly execute the rotation correctly and the characters still remained doing nothing. I have also made sure to check the input for the enemy actor and it’s correct as well. The issue still undergoes with the rotate function being stuck forever

Note: The rotate function states: “enemy actor focal point is an invalid location”