Character constantly rotating one way

The video does not help, it’s just some disorganised uncommented blueprint spaghetti. :expressionless:
Generally speaking, characters walk pretty straight in UE4 so I’d blame the plugin at this point.

Consider adding this information in bold in the topic - perhaps you’ll be lucky enough to attract attention of someone knowledgeable / familiar with the inner workings of the plugin.

Can’t help you, sorry.