Character Camera Stops Updating

The Use Pawn Control Rotation is on the Camera attached to the spring arm. If I swap it, it makes no difference for the issue. The only issue is the camera relative rotation is always 0,0,0. That was a good idea though. I have tried so many variations of that. LOL What else can I show? The attached is currently how it is setup now.

342049-spring-arm.png

342050-camera.png