Also my timeline is a S curve
Now, removing the attachment was the problem actually !
But i remember why i did attach the component, because now it’s slowly goes trough the floor while it’s accelerating
All I can say, is it works here no attachment.
I still cannot keep the character on the platform, it’s either it jump with attachment or it does trough the floo without… There is no possible solution for this ? I feel like i’m the only one trying to move a character at hight speed haha
Actually the unreal mannequin doesn’t go trough floor… it’s my character the problem i see
I don’t know man i feel i’m gonna make it work thanks much !
There is a solution ( what I do ), which is to turn off character movement and pin them to a scene component with tick. Yes, they can’t move then, in the lift.
Ah…