I completely agree with with the RPG Ruleset as a starting point. It seems like they fixed most of the issues I was running into with updating Structs in previous versions. For all intents and purposes, my Character Attributes (stats) are just a bunch of Floats and Integers at this point, and I don’t see that changing much if at all. I don’t see how I would gain that much using a Class versus a Struct in my case.